![]() ![]() ![]() Input = DualShock and Keyboard (FM), PC-based six-button gamepad and keyboard (2DFM)įighter Maker is a series of games for PlayStation consoles and Microsoft Windows. It features a robust character creation system, letting players even create animations. There are two versions of the game, "Fighter Maker" ("FM" series) and "2D Fighter Maker" ("2DFM" series). "Fighter Maker" (also known as "FM") was one of the few PlayStation games that ran at 60 fps, mainly due to its simplistic graphics. Part of Agetec Inc.'s Designer Series, it is 3D-based and allows users to create custom moves for their fighters. Despite the unique concept, the game received very bad reviews as there was little to do once a fighter had been created. The Japanese edition of the first FM game is also known for having one licensed character, " Street Fighter EX""s Skullomania, complete with original move list. ![]() "Fighter Maker 2" ("FM2") for the PS2 was another entry in the Designer Series from Agetec Inc. ![]() It is similar to the original, but with more advancements in character design, movement, and attacks. As with the first, the game received bad reviews, not only for the lack of things to do once a fighter had been created, but also that the technology had not kept pace with current 3D games and in fact could have easily run on PSOne hardware. Once the character looks right, decide what moves he or. Create your own characters by choosing wardrobe, skin color, muscle tone, and hair color. It could also have unfair advantages, like, for instance, have brunettes deal a substancial extra damage against blondes (and perhaps blondes do extra damage against redheads, and redheads against crazy hair-colored girls, and those against brunettes), or have bigger boobed girls be slower or whatever.Band INTELLIGENTSIA, who also created the in game FX. Prove it by picking up a copy of FIGHTER MAKER. This would make it a very BS kinda game, in that it'd be really frustrating, but it'd also make better ryona (most people preffer one sided ryona to close fights it seems. For instance, it'd be really easy to lock someone in a combo that doesn't let them out, but the player character could also be locked in a long combo, or the more damage the character takes, the weaker it gets, so it's basically impossible to return from disadvantage. In fact, if it's a ryona game, it'd be suitable for it to be balanced in a way where fights are long, but having an advantage gives you a further advantage, so the fights are more one sided. Contribute to ca3games/Fighter-Maker development by creating an account on GitHub. We have many fighting games to choose from, and hundreds of fighters you can master. Or, play as a classic video game character and fight as Wonder Woman or the fighter of your choice from the Street Fighter game series. On the thematic questions, I feel it's better if the main character is female and human/humanoid. Wield the power of a ninja in one of our advanced fighting levels and unleash special powers on your enemies. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |